Written by Chris W. McCubbin, David Dunham, Walter Milliken, and David L. Pulver
GURPS Line Editor: Sean Punch
128 pages. Softcover.
Suggested Retail Price $19.95
Magic and Mayhem
Get ready to experience four of the most challenging and exciting adventures ever designed for GURPS. Each adventure unfolds to reveal dangerous villains, intricate plots, and magical conundrums (not to mention riotous comedy) – all with high action and a suspenseful climax:
Fighters of the Purple Rage: A hard-hitting bounty hunt that pits the characters against battle-hardened escaped gladiators. It's a dangerous chase through the Megalos underground . . . who will survive?
Lost Inheritance: A magical trip into the Darkland – a place of strange creatures and untold dangers. Will the PCs find the inheritance and collect the reward? Or will they fall to darkhounds or the obsessed apprentice mage?
Sahudese Fire Drill: Tired of the same old adventures? Here's a change of pace. Babysit a hundred screaming Sahudese while their clan leader visits Megalos to make a silk deal. All the players have to do is keep them healthy and happy – while they turn the city upside-down . . .
Mordag's Little Finger: It's time to visit the Bad Side of Town. In this adventure, the party attempts to track down a clever master thief through the back alleys of the worst neighborhood in the city – Northside, where a meeting could get you choice information . . . or land you in the morgue.